using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GILA_BOSS_61t : SimTemplate //* 仪式匕首 Ritual Dagger
	{
		//[x]<b>Lifesteal</b>After you cast a spell, thisgains +1 Durability.
		//<b>吸血</b>在你施放一个法术后，获得+1耐久度。
		
		
	}
}
